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Hussain Asif
Hussain Asif
3301
Abbottabad, Pakistan

Summary

I am a 3d artist experienced in designing 3d environments, from designing, modeling, uv unwrapping and texturing in blender to setting them up in unity and baking lights. Proficient in the whole Blender to Unity pipeline.- More than 4 years of blender experience, with 3d product modeling and showcase, 3d environment modeling, asset modeling and optimization.

-Designing 3D Environments and all included assets or following design blue prints and bringing 3D Environment ideas to life. From modeling game levels, game assets, optimized LODS, colliders and blocking the scene in blender to setting them up inside of unity and baking lights.
-Creating accurate and up to scale 3d product models and showcasing them using realistic texture and light setups and providing High Quality render images.
- Creating optimized models and texture setups with baked lights for web use case (Three.js, sketchfab )

Skills

Lighting3D VisualizationRendering3D Animation3D ModelingEnvironment ModelingGame DesignLevel DesignColor GradingVideo EditingUnity3dArt DirectionBlenderEnvironment Design

Software proficiency

Blender
Blender
Unity
Unity
DaVinci Resolve
DaVinci Resolve

Reel

Productions

    • Commercial / Advertisement
      Instax Mini 12 — An Interactive Product Experience (portfolio project)
    • Year
      2026
    • Role
      3D Generalist & Visual Designer
    • Company
      NIL
    • Video Game
      Meta Mall VR
    • Year
      2028
    • Role
      3d generalist
    • Company
      Metalense Studio
    • Video Game
      Earth Side VR
    • Year
      2026
    • Role
      Environment artist (environment design, environment modelling including all assets)
    • Company
      Metalense Studio

Experience

  • 3d generalist at MetaLense studios
    islamabad, pakistan, PK
    January 2023 - Present

    currently working at metalense studios as a 3d generalist, mainly working on environment design and level design.