Earth side is a space living quarter environment i designed for a recent client. These images showcase the bedroom area of the env. i have worked on environments before but with earth side i went thru the whole blender to unity pipeline, designing and modelling all the assets in blender to fit that minimal futuristic theme, creating lods, reusable assets thru out the scene, and reusable materials, creating colliders and blocking the scene, and since this is a vr project i learned a good deal about level optimization, while making sure the final bake looks decent, i will be sharing some technical work in future posts and a complete walk thru in vr.